package com.yodawnla.katana.system;

public interface Tex
{
	public final static String button = "button";
	public final static String fbBtn = "fbBtn";
	public final static String rateBtn = "rateBtn";
	public final static String bg = "bg";
	public final static String rankBg = "rankBg";
	public final static String infoBg = "infoBg";
	public final static String infoBar = "infoBar";
	public final static String rankBar = "rankBar";
	public final static String titleButton = "titleButton";
	public final static String timeBar = "timeBar";
	public final static String timeBar2 = "timeBar2";
	public final static String yoWallet = "yoWallet";
	
	public final static String window = "window";
	public final static String knifeEffect = "knifeEffect";
	public final static String taiko = "taiko";
	public final static String titleBg = "titleBg";
	public final static String stageBg = "stageBg";
	public final static String cloud = "cloud";
	
//	public final static String WarriorAttack = "wa";
//	public final static String WarriorDie= "waDie";
	
	public final static String Grass = "grass";
	public final static String Banboo = "banboo";
	public final static String Blood1 = "blood1";
	public final static String BloodEffect = "bloodeff";
	
	public final static String Leaf = "leaf";
	public final static String Transit = "trans";
	
	public final static String Black = "black";
	public final static String FadeBlack = "fblack";
	public final static String White = "white";
	public final static String Life = "life";
	
	public final static String Prepare = "prepare";
	public final static String Start = "start";
	public final static String Judge = "judge";
	
	public final static String Talk = "talk";
	public final static String SpeedEffect = "spdEff";
	
	public final static String HighBlack = "hiBlack";
	public final static String HighRed = "hiRed";
	public final static String VS = "vs";
	public final static String Tip = "tip";
	
	public final static String Char = "char";

	public final static String StartText = "startText";
	public final static String WinText = "wtext";
	public final static String Win1 = "w1";
	public final static String Win2 = "w2";
	public final static String Lose1 = "l1";
	public final static String Lose2 = "l2";
	public final static String TitleText = "titleText";
	
	public final static String End = "end";
	
	public interface Tiled
	{
		public final static String WarriorStand = "ws";
		public final static String WarriorAttack = "wa";
		public final static String Voice = "Voice";
		public final static String pushBtn = "pushBtn";
		public final static String pushEffect = "pushEffect";
	}
}